diff options
author | Marc Poulhiès <dkm@kataplop.net> | 2022-10-12 22:32:37 +0200 |
---|---|---|
committer | Marc Poulhiès <dkm@kataplop.net> | 2023-01-20 22:50:28 +0100 |
commit | 6efe439ef5ed5e9e879a76abb43a6043be584e3b (patch) | |
tree | 034add137ea14fa638286f851d8c86ff2d491882 /firmware | |
parent | 46c10f53ddc19291769a6abafca43586d3ea64a1 (diff) |
rust: Add tap_hold interval
HoldTap don't play well with games where you may need to hold down some keys
without triggering the layer change.
Signed-off-by: Marc Poulhiès <dkm@kataplop.net>
Diffstat (limited to 'firmware')
-rw-r--r-- | firmware/rust/src/layout.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/firmware/rust/src/layout.rs b/firmware/rust/src/layout.rs index 5e1a086..835e2f1 100644 --- a/firmware/rust/src/layout.rs +++ b/firmware/rust/src/layout.rs @@ -28,15 +28,15 @@ pub static FD : CustomActions = CustomActions::FreqDown; // HoldTap for real keys const D_ALT: Action = HoldTap { timeout: 200, - tap_hold_interval: 0, + tap_hold_interval: 199, config: HoldTapConfig::Default, hold: &k(LAlt), tap: &k(D), }; const K_ALT: Action = HoldTap { - timeout: 1000, - tap_hold_interval: 0, + timeout: 200, + tap_hold_interval: 199, config: HoldTapConfig::Default, hold: &k(RAlt), tap: &k(K), @@ -44,7 +44,7 @@ const K_ALT: Action = HoldTap { const F_L1: Action = HoldTap { timeout: 200, - tap_hold_interval: 0, + tap_hold_interval: 199, config: HoldTapConfig::Default, hold: &l(1), tap: &k(F), |