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OpenChronos/driver/ports.h

122 lines
4.9 KiB
C

// *************************************************************************************************
//
// Copyright (C) 2009 Texas Instruments Incorporated - http://www.ti.com/
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the
// distribution.
//
// Neither the name of Texas Instruments Incorporated nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// *************************************************************************************************
#ifndef BUTTONS_H_
#define BUTTONS_H_
// *************************************************************************************************
// Defines section
// Port, pins and interrupt resources for buttons
#define BUTTONS_IN (P2IN)
#define BUTTONS_OUT (P2OUT)
#define BUTTONS_DIR (P2DIR)
#define BUTTONS_REN (P2REN)
#define BUTTONS_IE (P2IE)
#define BUTTONS_IES (P2IES)
#define BUTTONS_IFG (P2IFG)
#define BUTTONS_IRQ_VECT2 (PORT2_VECTOR)
// Button ports
#define BUTTON_STAR_PIN (BIT2)
#define BUTTON_NUM_PIN (BIT1)
#define BUTTON_UP_PIN (BIT4)
#define BUTTON_DOWN_PIN (BIT0)
#define BUTTON_BACKLIGHT_PIN (BIT3)
#define ALL_BUTTONS (BUTTON_STAR_PIN + BUTTON_NUM_PIN + BUTTON_UP_PIN + BUTTON_DOWN_PIN + BUTTON_BACKLIGHT_PIN)
// Macros for button press detection
#define BUTTON_STAR_IS_PRESSED ((BUTTONS_IN & BUTTON_STAR_PIN) == BUTTON_STAR_PIN)
#define BUTTON_NUM_IS_PRESSED ((BUTTONS_IN & BUTTON_NUM_PIN) == BUTTON_NUM_PIN)
#define BUTTON_UP_IS_PRESSED ((BUTTONS_IN & BUTTON_UP_PIN) == BUTTON_UP_PIN)
#define BUTTON_DOWN_IS_PRESSED ((BUTTONS_IN & BUTTON_DOWN_PIN) == BUTTON_DOWN_PIN)
#define BUTTON_BACKLIGHT_IS_PRESSED ((BUTTONS_IN & BUTTON_BACKLIGHT_PIN) == BUTTON_BACKLIGHT_PIN)
#define NO_BUTTON_IS_PRESSED ((BUTTONS_IN & ALL_BUTTONS) == 0)
// Macros for button release detection
#define BUTTON_STAR_IS_RELEASED ((BUTTONS_IN & BUTTON_STAR_PIN) == 0)
#define BUTTON_NUM_IS_RELEASED ((BUTTONS_IN & BUTTON_NUM_PIN) == 0)
#define BUTTON_UP_IS_RELEASED (BUTTONS_IN & BUTTON_UP_PIN) == 0)
#define BUTTON_DOWN_IS_RELEASED ((BUTTONS_IN & BUTTON_DOWN_PIN) == 0)
#define BUTTON_BACKLIGHT_IS_RELEASED ((BUTTONS_IN & BUTTON_BACKLIGHT_PIN) == 0)
// Button debounce time (msec)
#define BUTTONS_DEBOUNCE_TIME_IN (5u)
#define BUTTONS_DEBOUNCE_TIME_OUT (250u)
#define BUTTONS_DEBOUNCE_TIME_LEFT (50u)
// Detect if STAR / NUM button is held low continuously
#define LEFT_BUTTON_LONG_TIME (1u)
// Leave set_value() function after some seconds of user inactivity
#define INACTIVITY_TIME (30u)
// Set of button flags
typedef union
{
struct
{
// Manual button events
u16 star : 1; // Short STAR button press
u16 num : 1; // Short NUM button press
u16 up : 1; // Short UP button press
u16 down : 1; // Short DOWN button press
u16 backlight : 1; // Short BACKLIGHT button press
u16 star_long : 1; // Long STAR button press
u16 num_long : 1; // Long NUM button press
} flag;
u16 all_flags; // Shortcut to all display flags (for reset)
} s_button_flags;
extern volatile s_button_flags button;
struct struct_button
{
u8 star_timeout;
u8 num_timeout;
s16 repeats;
};
extern volatile struct struct_button sButton;
// *************************************************************************************************
// Extern section
extern void button_repeat_on(u16 msec);
extern void button_repeat_off(void);
extern void button_repeat_function(void);
extern void init_buttons(void);
#endif /*BUTTONS_H_*/