Merge pull request #1 from Caemor/graphics_buffer

Added mutable reference to buffer directly in graphics.
digi-v2-tests
Chris 5 years ago committed by GitHub
commit 1568cc2890
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GPG Key ID: 4AEE18F83AFDEB23

@ -105,22 +105,22 @@ fn main() {
let mut buffer = [0u8; 15000];
// draw something
let graphics = Graphics::new(400, 300);
graphics.clear(&mut buffer, &Color::White);
graphics.draw_line(&mut buffer, 0,0,400,300, &Color::Black);
let mut graphics = Graphics::new(400, 300, &mut buffer);
graphics.clear(&Color::White);
graphics.draw_line(0,0,400,300, &Color::Black);
graphics.draw_filled_rectangle(&mut buffer, 200,200, 230, 230, &Color::Black);
graphics.draw_line(&mut buffer, 202,202,218,228, &Color::White);
graphics.draw_filled_rectangle(200,200, 230, 230, &Color::Black);
graphics.draw_line(202,202,218,228, &Color::White);
graphics.draw_circle(&mut buffer, 200, 150, 130, &Color::Black);
graphics.draw_circle(200, 150, 130, &Color::Black);
graphics.draw_pixel(&mut buffer, 390, 290, &Color::Black);
graphics.draw_pixel(390, 290, &Color::Black);
graphics.draw_horizontal_line(&mut buffer, 0, 150, 400, &Color::Black);
graphics.draw_horizontal_line(0, 150, 400, &Color::Black);
graphics.draw_vertical_line(&mut buffer, 200, 50, 200, &Color::Black);
graphics.draw_vertical_line(200, 50, 200, &Color::Black);
epd4in2.display_and_transfer_frame(&buffer, None).expect("display and transfer error");
epd4in2.display_and_transfer_frame(graphics.get_buffer(), None).expect("display and transfer error");
epd4in2.delay_ms(3000);
@ -128,19 +128,19 @@ fn main() {
//Test fast updating a bit more
let mut small_buffer = [0x00; 128];
let circle_graphics = Graphics::new(32,32);
circle_graphics.draw_circle(&mut small_buffer, 16,16, 10, &Color::Black);
let mut circle_graphics = Graphics::new(32,32, &mut small_buffer);
circle_graphics.draw_circle(16,16, 10, &Color::Black);
epd4in2.set_partial_window(&small_buffer, 16,16, 32, 32, false).expect("Partial Window Error");
epd4in2.set_partial_window(circle_graphics.get_buffer(), 16,16, 32, 32, false).expect("Partial Window Error");
epd4in2.display_frame().expect("Display Frame Error");
epd4in2.set_partial_window(&small_buffer, 128,64, 32, 32, false).expect("Partial Window Error");
epd4in2.set_partial_window(circle_graphics.get_buffer(), 128,64, 32, 32, false).expect("Partial Window Error");
epd4in2.display_frame().expect("Display Frame Error");
epd4in2.set_partial_window(&small_buffer, 320,24, 32, 32, false).expect("Partial Window Error");
epd4in2.set_partial_window(circle_graphics.get_buffer(), 320,24, 32, 32, false).expect("Partial Window Error");
epd4in2.display_frame().expect("Display Frame Error");
epd4in2.set_partial_window(&small_buffer, 160,240, 32, 32, false).expect("Partial Window Error");
epd4in2.set_partial_window(circle_graphics.get_buffer(), 160,240, 32, 32, false).expect("Partial Window Error");
epd4in2.display_frame().expect("Display Frame Error");
epd4in2.delay_ms(3000);
@ -149,10 +149,10 @@ fn main() {
//pub fn draw_string_8x8(&self, buffer: &mut[u8], x0: u16, y0: u16, input: &str, color: &Color) {
graphics.draw_string_8x8(&mut buffer, 16, 16, "hello", &Color::Black);
graphics.draw_char_8x8(&mut buffer, 250, 250, '#', &Color::Black);
graphics.draw_char_8x8(&mut buffer, 300, 16, '7', &Color::Black);
epd4in2.display_and_transfer_frame(&buffer, None).expect("display and transfer error");
graphics.draw_string_8x8(16, 16, "hello", &Color::Black);
graphics.draw_char_8x8(250, 250, '#', &Color::Black);
graphics.draw_char_8x8(300, 16, '7', &Color::Black);
epd4in2.display_and_transfer_frame(graphics.get_buffer(), None).expect("display and transfer error");
epd4in2.delay_ms(3000);

@ -50,30 +50,37 @@ impl Display {
#[allow(dead_code)]
pub struct Graphics {
pub struct Graphics<'a> {
width: u16,
height: u16,
rotation: Displayorientation,
buffer: &'a mut [u8]
//buffer: Box<u8>//[u8; 15000],
}
impl Graphics {
impl<'a> Graphics<'a> {
/// width needs to be a multiple of 8!
pub fn new(width: u16, height: u16) -> Graphics{
Graphics {width, height, rotation: Displayorientation::Rotate0}
pub fn new(width: u16, height: u16, buffer: &'a mut [u8]) -> Graphics<'a>{
let len = buffer.len();
assert!(width / 8 * height >= len as u16);
Graphics {width, height, rotation: Displayorientation::Rotate0, buffer}
}
/// Clears/Fills the full buffer with `color`
pub fn clear(&self, buffer: &mut[u8], color: &Color) {
for elem in buffer.iter_mut() {
pub fn clear(&mut self, color: &Color) {
for elem in self.buffer.iter_mut() {
*elem = color.get_byte_value();
}
}
pub fn get_buffer(&'a self) -> &'a [u8] {
self.buffer
}
/// Draw a single Pixel with `color`
///
/// limited to i16::max images (buffer_size) at the moment
pub fn draw_pixel(&self, buffer: &mut[u8], x: u16, y: u16, color: &Color) {
pub fn draw_pixel(&mut self, x: u16, y: u16, color: &Color) {
let (idx, bit) = match self.rotation {
Displayorientation::Rotate0 | Displayorientation::Rotate180
=> ((x as usize / 8 + (self.width as usize / 8) * y as usize) ,
@ -83,16 +90,16 @@ impl Graphics {
0x80 >> (y % 8)),
};
if idx >= buffer.len() {
if idx >= self.buffer.len() {
return;
}
match color {
Color::Black => {
buffer[idx] &= !bit;
self.buffer[idx] &= !bit;
},
Color::White => {
buffer[idx] |= bit;
self.buffer[idx] |= bit;
}
}
}
@ -101,7 +108,7 @@ impl Graphics {
///
/// limited to i16::max images (buffer_size) at the moment
#[allow(dead_code)]
fn draw_byte(&self, buffer: &mut[u8], x: u16, y: u16, filling: u8, color: &Color) {
fn draw_byte(&mut self, x: u16, y: u16, filling: u8, color: &Color) {
let idx = match self.rotation {
Displayorientation::Rotate0 | Displayorientation::Rotate180
=> x as usize / 8 + (self.width as usize / 8) * y as usize,
@ -109,31 +116,31 @@ impl Graphics {
=> y as usize / 8 + (self.width as usize / 8) * x as usize,
};
if idx >= buffer.len() {
if idx >= self.buffer.len() {
return;
}
match color {
Color::Black => {
buffer[idx] = !filling;
self.buffer[idx] = !filling;
},
Color::White => {
buffer[idx] = filling;
self.buffer[idx] = filling;
}
}
}
///TODO: test!
pub fn draw_char(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
self.draw_char_helper(buffer, x0, y0, input, font, color);
pub fn draw_char(&mut self, x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
self.draw_char_helper(x0, y0, input, font, color);
}
///TODO: test!
/// no autobreak line yet
pub fn draw_string(&self, buffer: &mut[u8], x0: u16, y0: u16, input: &str, font: &Font, color: &Color) {
pub fn draw_string(&mut self, x0: u16, y0: u16, input: &str, font: &Font, color: &Color) {
let mut counter = 0;
for input_char in input.chars() {
self.draw_char(buffer, x0 + counter, y0, input_char, font, color);
self.draw_char(x0 + counter, y0, input_char, font, color);
counter += font.get_char_width(input_char) as u16;
}
}
@ -141,7 +148,7 @@ impl Graphics {
//TODO: add support for font_height = 0
//TODO: add support for char offset in y direction to reduce font file size
fn draw_char_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
fn draw_char_helper(&mut self, x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
//width: u8, height: u8, charbuffer: &[u8]
//TODO: font.get_char(input) -> FontChar {width, height, [u8]}
//TODO: font.get_char_offset(input) -> u16
@ -155,8 +162,7 @@ impl Graphics {
for &elem in buff.iter() {
for _ in 0..8 {
self.draw_pixel(
buffer,
self.draw_pixel(
x0 + width_counter as u16,
y0 + row_counter,
&Color::get_color(elem, width_counter % 8, color));
@ -174,12 +180,12 @@ impl Graphics {
}
/// Draws a single 8x8 Char somewhere (1 pixel padding included)
pub fn draw_char_8x8(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, color: &Color) {
pub fn draw_char_8x8(&mut self, x0: u16, y0: u16, input: char, color: &Color) {
let mut counter = 0;
// includes special draw_char instructions as this one is ordered columnwise and not rowwise (first byte == first 8 pixel columnwise)
for &elem in font::bitmap_8x8(input).iter() {
for i in 0..8u8 {
self.draw_pixel(buffer, x0 + counter, y0 + 7 - i as u16, &Color::convert_color(elem, i, color))
self.draw_pixel(x0 + counter, y0 + 7 - i as u16, &Color::convert_color(elem, i, color))
}
counter += 1;
}
@ -190,10 +196,10 @@ impl Graphics {
/// Is quite small for the 400x300 E-Ink
///
/// no autobreak line yet
pub fn draw_string_8x8(&self, buffer: &mut[u8], x0: u16, y0: u16, input: &str, color: &Color) {
pub fn draw_string_8x8(&mut self, x0: u16, y0: u16, input: &str, color: &Color) {
let mut counter = 0;
for input_char in input.chars() {
self.draw_char_8x8(buffer, x0 + counter*8, y0, input_char, color);
self.draw_char_8x8(x0 + counter*8, y0, input_char, color);
counter += 1;
}
}
@ -214,7 +220,7 @@ impl Graphics {
// }
//bresenham algorithm for lines
/// draw line
pub fn draw_line(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
pub fn draw_line(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
let mut x0 = x0 as i16;
let x1 = x1 as i16;
let mut y0 = y0 as i16;
@ -229,7 +235,7 @@ impl Graphics {
let mut err = dx + dy;
loop {
self.draw_pixel(buffer, x0 as u16, y0 as u16, color);
self.draw_pixel(x0 as u16, y0 as u16, color);
if x0 == x1 && y0 == y1 {
break;
@ -251,50 +257,50 @@ impl Graphics {
/// Draw a horizontal line
/// TODO: maybe optimize by grouping up the bytes? But is it worth the longer and more complicated function? is it even faster?
pub fn draw_horizontal_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) {
pub fn draw_horizontal_line(&mut self, x: u16, y: u16, length: u16, color: &Color) {
for i in 0..length {
self.draw_pixel(buffer, x + i, y, color);
self.draw_pixel(x + i, y, color);
}
}
/// Draws a vertical line
pub fn draw_vertical_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) {
pub fn draw_vertical_line(&mut self, x: u16, y: u16, length: u16, color: &Color) {
for i in 0..length {
self.draw_pixel(buffer, x, y + i, color);
self.draw_pixel(x, y + i, color);
}
}
/// Draws a rectangle. (x0,y0) is top left corner, (x1,y1) bottom right
pub fn draw_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
pub fn draw_rectangle(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) };
let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) };
let x_len = max_x - min_x;
let y_len = max_y - min_y;
self.draw_horizontal_line(buffer, min_x, min_y, x_len, color);
self.draw_horizontal_line(buffer, min_x, max_y, x_len, color);
self.draw_vertical_line(buffer, min_x, min_y, y_len, color);
self.draw_vertical_line(buffer, max_x, min_y, y_len, color);
self.draw_horizontal_line(min_x, min_y, x_len, color);
self.draw_horizontal_line(min_x, max_y, x_len, color);
self.draw_vertical_line(min_x, min_y, y_len, color);
self.draw_vertical_line(max_x, min_y, y_len, color);
}
/// Draws a filled rectangle. For more info see draw_rectangle
pub fn draw_filled_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
pub fn draw_filled_rectangle(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) };
let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) };
let x_len = max_x - min_x;
let y_len = max_y - min_y;
for i in 0..y_len {
self.draw_horizontal_line(buffer, min_x, min_y + i, x_len, color);
self.draw_horizontal_line(min_x, min_y + i, x_len, color);
}
}
fn draw_pixel_helper(&self, buffer: &mut[u8], x: i16, y: i16, color: &Color) {
fn draw_pixel_helper(&mut self, x: i16, y: i16, color: &Color) {
if x >= 0 && y >= 0 {
self.draw_pixel(buffer, x as u16, y as u16, color);
self.draw_pixel(x as u16, y as u16, color);
}
}
fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, filled: bool, color: &Color) {
fn draw_circle_helper(&mut self, x0: u16, y0: u16, radius: u16, filled: bool, color: &Color) {
let mut x = radius - 1;
let mut y = 0;
let mut dx = 1;
@ -303,9 +309,9 @@ fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, fi
while x >= y {
if filled {
self.circle_helper_filled_putpixel(buffer, x0, y0, x, y, color);
self.circle_helper_filled_putpixel(x0, y0, x, y, color);
} else {
self.circle_helper_putpixel(buffer, x0, y0, x, y, color);
self.circle_helper_putpixel(x0, y0, x, y, color);
}
if err <= 0 {
@ -323,35 +329,35 @@ fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, fi
}
fn circle_helper_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
self.draw_horizontal_line(buffer, x0 - x, y0 + y, 2*x, color);
fn circle_helper_putpixel(&mut self, x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
self.draw_horizontal_line(x0 - x, y0 + y, 2*x, color);
// self.draw_pixel(buffer, x0 + x, y0 + y, color);
// self.draw_pixel(buffer, x0 - x, y0 + y, color);
self.draw_horizontal_line(buffer, x0 - y, y0 + x, 2*y, color);
self.draw_horizontal_line(x0 - y, y0 + x, 2*y, color);
// self.draw_pixel(buffer, x0 + y, y0 + x, color);
// self.draw_pixel(buffer, x0 - y, y0 + x, color);
self.draw_horizontal_line(buffer, x0 - x, y0 - y, 2*x, color);
self.draw_horizontal_line(x0 - x, y0 - y, 2*x, color);
// self.draw_pixel(buffer, x0 - x, y0 - y, color);
// self.draw_pixel(buffer, x0 + x, y0 - y, color);
self.draw_horizontal_line(buffer, x0 - y, y0 - y, 2*y, color);
self.draw_horizontal_line(x0 - y, y0 - y, 2*y, color);
// self.draw_pixel(buffer, x0 - y, y0 - x, color);
// self.draw_pixel(buffer, x0 + y, y0 - x, color);
}
//TODO: Test
fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
self.draw_pixel(buffer, x0 + x, y0 + y, color);
self.draw_pixel(buffer, x0 + y, y0 + x, color);
self.draw_pixel(buffer, x0 - y, y0 + x, color);
self.draw_pixel(buffer, x0 - x, y0 + y, color);
self.draw_pixel(buffer, x0 - x, y0 - y, color);
self.draw_pixel(buffer, x0 - y, y0 - x, color);
self.draw_pixel(buffer, x0 + y, y0 - x, color);
self.draw_pixel(buffer, x0 + x, y0 - y, color);
fn circle_helper_filled_putpixel(&mut self, x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
self.draw_pixel(x0 + x, y0 + y, color);
self.draw_pixel(x0 + y, y0 + x, color);
self.draw_pixel(x0 - y, y0 + x, color);
self.draw_pixel(x0 - x, y0 + y, color);
self.draw_pixel(x0 - x, y0 - y, color);
self.draw_pixel(x0 - y, y0 - x, color);
self.draw_pixel(x0 + y, y0 - x, color);
self.draw_pixel(x0 + x, y0 - y, color);
}
@ -359,13 +365,13 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
///TODO: test if circle looks good
/// Draws a circle
pub fn draw_circle(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, color: &Color) {
self.draw_circle_helper(buffer, x0, y0, radius, false, color);
pub fn draw_circle(&mut self, x0: u16, y0: u16, radius: u16, color: &Color) {
self.draw_circle_helper(x0, y0, radius, false, color);
}
///TODO: test if circle looks good
/// Draws a circle
pub fn draw_circle2(&self, buffer: &mut[u8], x: u16, y: u16, radius: u16, color: &Color) {
pub fn draw_circle2(&mut self, x: u16, y: u16, radius: u16, color: &Color) {
let radius = radius as i16;
let x_mid = x as i16;
let y_mid = y as i16;
@ -374,10 +380,10 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
let mut err: i16 = 2 - 2 * radius;
loop {
self.draw_pixel_helper(buffer, x_mid - x_pos, y_mid + y_pos, color);
self.draw_pixel_helper(buffer, x_mid - y_pos, y_mid - x_pos, color);
self.draw_pixel_helper(buffer, x_mid + x_pos, y_mid - y_pos, color);
self.draw_pixel_helper(buffer, x_mid + y_pos, y_mid + x_pos, color);
self.draw_pixel_helper(x_mid - x_pos, y_mid + y_pos, color);
self.draw_pixel_helper(x_mid - y_pos, y_mid - x_pos, color);
self.draw_pixel_helper(x_mid + x_pos, y_mid - y_pos, color);
self.draw_pixel_helper(x_mid + y_pos, y_mid + x_pos, color);
let radius = err;
@ -399,8 +405,8 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
///TODO: test!
pub fn draw_filled_circle(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, color: &Color) {
self.draw_circle_helper(buffer, x0, y0, radius, true, color);
pub fn draw_filled_circle(&mut self, x0: u16, y0: u16, radius: u16, color: &Color) {
self.draw_circle_helper(x0, y0, radius, true, color);
}
@ -429,12 +435,12 @@ mod graphics {
#[test]
fn test_filled_rectangle() {
let mut buffer = [Color::White.get_byte_value(); 150];
let graphics = Graphics::new(40, 30);
graphics.draw_filled_rectangle(&mut buffer, 0, 0, 40, 30, &Color::Black);
let mut graphics = Graphics::new(40, 30, &mut buffer);
graphics.draw_filled_rectangle(0, 0, 40, 30, &Color::Black);
assert_eq!(buffer[0], Color::Black.get_byte_value());
assert_eq!(graphics.buffer[0], Color::Black.get_byte_value());
for &elem in buffer.iter() {
for &elem in graphics.buffer.iter() {
assert_eq!(elem, Color::Black.get_byte_value());
}
@ -446,13 +452,13 @@ mod graphics {
#[test]
fn test_filled_rectangle2() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_filled_rectangle(&mut buffer, 0, 0, 4, 4, &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_filled_rectangle(0, 0, 4, 4, &Color::Black);
assert_eq!(buffer[0], 0x0f);
assert_eq!(graphics.buffer[0], 0x0f);
let mut counter = 0;
for &elem in buffer.iter() {
for &elem in graphics.buffer.iter() {
counter += 1;
if counter <= 4 {
@ -468,27 +474,27 @@ mod graphics {
#[test]
fn test_horizontal_line() {
let mut buffer = [Color::White.get_byte_value(); 4];
let graphics = Graphics::new(16, 2);
graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black);
let mut graphics = Graphics::new(16, 2, &mut buffer);
graphics.draw_horizontal_line(1, 0, 14, &Color::Black);
assert_eq!(buffer[0], 0x80);
assert_eq!(buffer[1], 0x01);
assert_eq!(buffer[2], Color::White.get_byte_value());
assert_eq!(buffer[3], Color::White.get_byte_value());
assert_eq!(graphics.buffer[0], 0x80);
assert_eq!(graphics.buffer[1], 0x01);
assert_eq!(graphics.buffer[2], Color::White.get_byte_value());
assert_eq!(graphics.buffer[3], Color::White.get_byte_value());
}
#[test]
fn test_vertical_line() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_vertical_line(&mut buffer, 0, 0, 8, &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_vertical_line(0, 0, 8, &Color::Black);
graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black);
graphics.draw_vertical_line(5, 0, 8, &Color::Black);
assert_eq!(buffer[0], 0x7b);
assert_eq!(graphics.buffer[0], 0x7b);
for &elem in buffer.iter() {
for &elem in graphics.buffer.iter() {
assert_eq!(elem, 0x7bu8);
}
@ -498,17 +504,17 @@ mod graphics {
#[test]
fn draw_line_1() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black);
graphics.draw_vertical_line(5, 0, 8, &Color::Black);
let mut buffer2 = [Color::White.get_byte_value(); 8];
let graphics2 = Graphics::new(8, 8);
let mut graphics2 = Graphics::new(8, 8, &mut buffer2);
graphics2.draw_line(&mut buffer2, 5, 0, 5, 8, &Color::Black);
graphics2.draw_line(5, 0, 5, 8, &Color::Black);
for i in 0..buffer.len() {
assert_eq!(buffer[i], buffer2[i]);
for i in 0..graphics.buffer.len() {
assert_eq!(graphics.buffer[i], graphics2.buffer[i]);
}
}
@ -516,15 +522,15 @@ mod graphics {
#[test]
fn draw_line_2() {
let mut buffer = [Color::White.get_byte_value(); 4];
let graphics = Graphics::new(16, 2);
graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black);
let mut graphics = Graphics::new(16, 2, &mut buffer);
graphics.draw_horizontal_line(1, 0, 14, &Color::Black);
let mut buffer2 = [Color::White.get_byte_value(); 4];
let graphics2 = Graphics::new(16, 2);
graphics2.draw_line(&mut buffer2, 1, 0, 14, 0, &Color::Black);
let mut graphics2 = Graphics::new(16, 2, &mut buffer2);
graphics2.draw_line(1, 0, 14, 0, &Color::Black);
for i in 0..buffer.len() {
assert_eq!(buffer[i], buffer2[i]);
for i in 0..graphics.buffer.len() {
assert_eq!(graphics.buffer[i], graphics2.buffer[i]);
}
}
@ -532,12 +538,12 @@ mod graphics {
#[test]
fn draw_line_3() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_line(&mut buffer, 0, 0, 16, 16, &Color::Black);
graphics.draw_line(0, 0, 16, 16, &Color::Black);
for i in 0..buffer.len() {
assert_eq!(buffer[i], !(0x80 >> i % 8));
for i in 0..graphics.buffer.len() {
assert_eq!(graphics.buffer[i], !(0x80 >> i % 8));
}
}
@ -546,33 +552,33 @@ mod graphics {
#[test]
fn test_pixel() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_pixel(&mut buffer, 1, 0, &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_pixel(1, 0, &Color::Black);
assert_eq!(buffer[0], !0x40);
assert_eq!(graphics.buffer[0], !0x40);
let mut buffer = [Color::White.get_byte_value(); 16];
let graphics = Graphics::new(16, 8);
graphics.draw_pixel(&mut buffer, 9, 0, &Color::Black);
assert_eq!(buffer[0], Color::White.get_byte_value());
assert_eq!(buffer[1], !0x40);
let mut graphics = Graphics::new(16, 8, &mut buffer);
graphics.draw_pixel(9, 0, &Color::Black);
assert_eq!(graphics.buffer[0], Color::White.get_byte_value());
assert_eq!(graphics.buffer[1], !0x40);
}
#[test]
fn test_byte() {
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_byte(&mut buffer, 0, 0, 0xff, &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_byte(0, 0, 0xff, &Color::Black);
assert_eq!(buffer[0], Color::Black.get_byte_value());
assert_eq!(graphics.buffer[0], Color::Black.get_byte_value());
for i in 1..buffer.len() {
assert_eq!(buffer[i], Color::White.get_byte_value());
for i in 1..graphics.buffer.len() {
assert_eq!(graphics.buffer[i], Color::White.get_byte_value());
}
graphics.draw_byte(&mut buffer, 0, 0, 0x5A, &Color::Black) ;
assert_eq!(buffer[0], !0x5A);
graphics.draw_byte(0, 0, 0x5A, &Color::Black) ;
assert_eq!(graphics.buffer[0], !0x5A);
}
#[test]
@ -580,30 +586,30 @@ mod graphics {
// Test !
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_char_8x8(&mut buffer, 0, 0, '!', &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_char_8x8(0, 0, '!', &Color::Black);
for i in 0..5 {
assert_eq!(buffer[i], !0x20);
assert_eq!(graphics.buffer[i], !0x20);
}
assert_eq!(buffer[5], Color::White.get_byte_value());
assert_eq!(buffer[6], !0x20);
assert_eq!(buffer[7], Color::White.get_byte_value());
assert_eq!(graphics.buffer[5], Color::White.get_byte_value());
assert_eq!(graphics.buffer[6], !0x20);
assert_eq!(graphics.buffer[7], Color::White.get_byte_value());
// Test H
let mut buffer = [Color::White.get_byte_value(); 8];
let graphics = Graphics::new(8, 8);
graphics.draw_char_8x8(&mut buffer, 0, 0, 'H', &Color::Black);
let mut graphics = Graphics::new(8, 8, &mut buffer);
graphics.draw_char_8x8(0, 0, 'H', &Color::Black);
for i in 0..3 {
assert_eq!(buffer[i], !0x88);
assert_eq!(graphics.buffer[i], !0x88);
}
assert_eq!(buffer[3], !0xF8);
assert_eq!(graphics.buffer[3], !0xF8);
for i in 4..7 {
assert_eq!(buffer[i], !0x88);
assert_eq!(graphics.buffer[i], !0x88);
}
assert_eq!(buffer[7], Color::White.get_byte_value());
assert_eq!(graphics.buffer[7], Color::White.get_byte_value());
}
#[test]
@ -611,24 +617,24 @@ mod graphics {
// Test !H
let mut buffer = [Color::White.get_byte_value(); 16];
let graphics = Graphics::new(16, 8);
graphics.draw_string_8x8(&mut buffer, 0, 0, "!H", &Color::Black);
let mut graphics = Graphics::new(16, 8, &mut buffer);
graphics.draw_string_8x8(0, 0, "!H", &Color::Black);
for i in 0..5 {
assert_eq!(buffer[i*2], !0x20);
assert_eq!(graphics.buffer[i*2], !0x20);
}
assert_eq!(buffer[5*2], Color::White.get_byte_value());
assert_eq!(buffer[6*2], !0x20);
assert_eq!(buffer[7*2], Color::White.get_byte_value());
assert_eq!(graphics.buffer[5*2], Color::White.get_byte_value());
assert_eq!(graphics.buffer[6*2], !0x20);
assert_eq!(graphics.buffer[7*2], Color::White.get_byte_value());
for i in 0..3 {
assert_eq!(buffer[i*2 + 1], !0x88);
assert_eq!(graphics.buffer[i*2 + 1], !0x88);
}
assert_eq!(buffer[3*2 + 1], !0xF8);
assert_eq!(graphics.buffer[3*2 + 1], !0xF8);
for i in 4..7 {
assert_eq!(buffer[i*2 + 1], !0x88);
assert_eq!(graphics.buffer[i*2 + 1], !0x88);
}
assert_eq!(buffer[7*2 + 1], Color::White.get_byte_value());
assert_eq!(graphics.buffer[7*2 + 1], Color::White.get_byte_value());
}
}
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