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@ -50,30 +50,37 @@ impl Display {
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#[allow(dead_code)]
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pub struct Graphics {
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pub struct Graphics<'a> {
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width: u16,
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height: u16,
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rotation: Displayorientation,
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buffer: &'a mut [u8]
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//buffer: Box<u8>//[u8; 15000],
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}
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impl Graphics {
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impl<'a> Graphics<'a> {
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/// width needs to be a multiple of 8!
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pub fn new(width: u16, height: u16) -> Graphics{
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Graphics {width, height, rotation: Displayorientation::Rotate0}
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pub fn new(width: u16, height: u16, buffer: &'a mut [u8]) -> Graphics<'a>{
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let len = buffer.len();
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assert!(width / 8 * height >= len as u16);
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Graphics {width, height, rotation: Displayorientation::Rotate0, buffer}
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}
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/// Clears/Fills the full buffer with `color`
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pub fn clear(&self, buffer: &mut[u8], color: &Color) {
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for elem in buffer.iter_mut() {
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pub fn clear(&mut self, color: &Color) {
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for elem in self.buffer.iter_mut() {
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*elem = color.get_byte_value();
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}
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}
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pub fn get_buffer(&'a self) -> &'a [u8] {
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self.buffer
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}
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/// Draw a single Pixel with `color`
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///
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/// limited to i16::max images (buffer_size) at the moment
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pub fn draw_pixel(&self, buffer: &mut[u8], x: u16, y: u16, color: &Color) {
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pub fn draw_pixel(&mut self, x: u16, y: u16, color: &Color) {
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let (idx, bit) = match self.rotation {
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Displayorientation::Rotate0 | Displayorientation::Rotate180
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=> ((x as usize / 8 + (self.width as usize / 8) * y as usize) ,
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@ -83,16 +90,16 @@ impl Graphics {
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0x80 >> (y % 8)),
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};
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if idx >= buffer.len() {
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if idx >= self.buffer.len() {
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return;
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}
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match color {
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Color::Black => {
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buffer[idx] &= !bit;
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self.buffer[idx] &= !bit;
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},
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Color::White => {
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buffer[idx] |= bit;
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self.buffer[idx] |= bit;
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}
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}
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}
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@ -101,7 +108,7 @@ impl Graphics {
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///
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/// limited to i16::max images (buffer_size) at the moment
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#[allow(dead_code)]
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fn draw_byte(&self, buffer: &mut[u8], x: u16, y: u16, filling: u8, color: &Color) {
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fn draw_byte(&mut self, x: u16, y: u16, filling: u8, color: &Color) {
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let idx = match self.rotation {
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Displayorientation::Rotate0 | Displayorientation::Rotate180
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=> x as usize / 8 + (self.width as usize / 8) * y as usize,
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@ -109,31 +116,31 @@ impl Graphics {
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=> y as usize / 8 + (self.width as usize / 8) * x as usize,
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};
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if idx >= buffer.len() {
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if idx >= self.buffer.len() {
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return;
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}
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match color {
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Color::Black => {
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buffer[idx] = !filling;
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self.buffer[idx] = !filling;
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},
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Color::White => {
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buffer[idx] = filling;
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self.buffer[idx] = filling;
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}
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}
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}
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///TODO: test!
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pub fn draw_char(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
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self.draw_char_helper(buffer, x0, y0, input, font, color);
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pub fn draw_char(&mut self, x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
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self.draw_char_helper(x0, y0, input, font, color);
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}
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///TODO: test!
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/// no autobreak line yet
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pub fn draw_string(&self, buffer: &mut[u8], x0: u16, y0: u16, input: &str, font: &Font, color: &Color) {
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pub fn draw_string(&mut self, x0: u16, y0: u16, input: &str, font: &Font, color: &Color) {
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let mut counter = 0;
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for input_char in input.chars() {
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self.draw_char(buffer, x0 + counter, y0, input_char, font, color);
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self.draw_char(x0 + counter, y0, input_char, font, color);
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counter += font.get_char_width(input_char) as u16;
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}
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}
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@ -141,7 +148,7 @@ impl Graphics {
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//TODO: add support for font_height = 0
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//TODO: add support for char offset in y direction to reduce font file size
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fn draw_char_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
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fn draw_char_helper(&mut self, x0: u16, y0: u16, input: char, font: &Font, color: &Color) {
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//width: u8, height: u8, charbuffer: &[u8]
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//TODO: font.get_char(input) -> FontChar {width, height, [u8]}
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//TODO: font.get_char_offset(input) -> u16
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@ -155,8 +162,7 @@ impl Graphics {
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for &elem in buff.iter() {
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for _ in 0..8 {
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self.draw_pixel(
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buffer,
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self.draw_pixel(
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x0 + width_counter as u16,
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y0 + row_counter,
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&Color::get_color(elem, width_counter % 8, color));
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@ -174,12 +180,12 @@ impl Graphics {
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}
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/// Draws a single 8x8 Char somewhere (1 pixel padding included)
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pub fn draw_char_8x8(&self, buffer: &mut[u8], x0: u16, y0: u16, input: char, color: &Color) {
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pub fn draw_char_8x8(&mut self, x0: u16, y0: u16, input: char, color: &Color) {
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let mut counter = 0;
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// includes special draw_char instructions as this one is ordered columnwise and not rowwise (first byte == first 8 pixel columnwise)
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for &elem in font::bitmap_8x8(input).iter() {
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for i in 0..8u8 {
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self.draw_pixel(buffer, x0 + counter, y0 + 7 - i as u16, &Color::convert_color(elem, i, color))
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self.draw_pixel(x0 + counter, y0 + 7 - i as u16, &Color::convert_color(elem, i, color))
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}
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counter += 1;
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}
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@ -190,10 +196,10 @@ impl Graphics {
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/// Is quite small for the 400x300 E-Ink
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///
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/// no autobreak line yet
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pub fn draw_string_8x8(&self, buffer: &mut[u8], x0: u16, y0: u16, input: &str, color: &Color) {
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pub fn draw_string_8x8(&mut self, x0: u16, y0: u16, input: &str, color: &Color) {
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let mut counter = 0;
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for input_char in input.chars() {
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self.draw_char_8x8(buffer, x0 + counter*8, y0, input_char, color);
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self.draw_char_8x8(x0 + counter*8, y0, input_char, color);
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counter += 1;
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}
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}
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@ -214,7 +220,7 @@ impl Graphics {
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// }
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//bresenham algorithm for lines
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/// draw line
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pub fn draw_line(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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pub fn draw_line(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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let mut x0 = x0 as i16;
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let x1 = x1 as i16;
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let mut y0 = y0 as i16;
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@ -229,7 +235,7 @@ impl Graphics {
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let mut err = dx + dy;
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loop {
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self.draw_pixel(buffer, x0 as u16, y0 as u16, color);
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self.draw_pixel(x0 as u16, y0 as u16, color);
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if x0 == x1 && y0 == y1 {
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break;
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@ -251,50 +257,50 @@ impl Graphics {
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/// Draw a horizontal line
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/// TODO: maybe optimize by grouping up the bytes? But is it worth the longer and more complicated function? is it even faster?
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pub fn draw_horizontal_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) {
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pub fn draw_horizontal_line(&mut self, x: u16, y: u16, length: u16, color: &Color) {
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for i in 0..length {
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self.draw_pixel(buffer, x + i, y, color);
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self.draw_pixel(x + i, y, color);
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}
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}
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/// Draws a vertical line
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pub fn draw_vertical_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) {
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pub fn draw_vertical_line(&mut self, x: u16, y: u16, length: u16, color: &Color) {
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for i in 0..length {
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self.draw_pixel(buffer, x, y + i, color);
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self.draw_pixel(x, y + i, color);
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}
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}
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/// Draws a rectangle. (x0,y0) is top left corner, (x1,y1) bottom right
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pub fn draw_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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pub fn draw_rectangle(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) };
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let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) };
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let x_len = max_x - min_x;
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let y_len = max_y - min_y;
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self.draw_horizontal_line(buffer, min_x, min_y, x_len, color);
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self.draw_horizontal_line(buffer, min_x, max_y, x_len, color);
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self.draw_vertical_line(buffer, min_x, min_y, y_len, color);
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self.draw_vertical_line(buffer, max_x, min_y, y_len, color);
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self.draw_horizontal_line(min_x, min_y, x_len, color);
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self.draw_horizontal_line(min_x, max_y, x_len, color);
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self.draw_vertical_line(min_x, min_y, y_len, color);
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self.draw_vertical_line(max_x, min_y, y_len, color);
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}
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/// Draws a filled rectangle. For more info see draw_rectangle
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pub fn draw_filled_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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pub fn draw_filled_rectangle(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) {
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let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) };
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let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) };
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let x_len = max_x - min_x;
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let y_len = max_y - min_y;
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for i in 0..y_len {
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self.draw_horizontal_line(buffer, min_x, min_y + i, x_len, color);
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self.draw_horizontal_line(min_x, min_y + i, x_len, color);
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}
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}
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fn draw_pixel_helper(&self, buffer: &mut[u8], x: i16, y: i16, color: &Color) {
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fn draw_pixel_helper(&mut self, x: i16, y: i16, color: &Color) {
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if x >= 0 && y >= 0 {
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self.draw_pixel(buffer, x as u16, y as u16, color);
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self.draw_pixel(x as u16, y as u16, color);
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}
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}
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fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, filled: bool, color: &Color) {
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fn draw_circle_helper(&mut self, x0: u16, y0: u16, radius: u16, filled: bool, color: &Color) {
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let mut x = radius - 1;
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let mut y = 0;
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let mut dx = 1;
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@ -303,9 +309,9 @@ fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, fi
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while x >= y {
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if filled {
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self.circle_helper_filled_putpixel(buffer, x0, y0, x, y, color);
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self.circle_helper_filled_putpixel(x0, y0, x, y, color);
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} else {
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self.circle_helper_putpixel(buffer, x0, y0, x, y, color);
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self.circle_helper_putpixel(x0, y0, x, y, color);
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}
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if err <= 0 {
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@ -323,35 +329,35 @@ fn draw_circle_helper(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, fi
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}
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fn circle_helper_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
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self.draw_horizontal_line(buffer, x0 - x, y0 + y, 2*x, color);
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fn circle_helper_putpixel(&mut self, x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
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self.draw_horizontal_line(x0 - x, y0 + y, 2*x, color);
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// self.draw_pixel(buffer, x0 + x, y0 + y, color);
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// self.draw_pixel(buffer, x0 - x, y0 + y, color);
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self.draw_horizontal_line(buffer, x0 - y, y0 + x, 2*y, color);
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self.draw_horizontal_line(x0 - y, y0 + x, 2*y, color);
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// self.draw_pixel(buffer, x0 + y, y0 + x, color);
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// self.draw_pixel(buffer, x0 - y, y0 + x, color);
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self.draw_horizontal_line(buffer, x0 - x, y0 - y, 2*x, color);
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self.draw_horizontal_line(x0 - x, y0 - y, 2*x, color);
|
|
|
|
|
// self.draw_pixel(buffer, x0 - x, y0 - y, color);
|
|
|
|
|
// self.draw_pixel(buffer, x0 + x, y0 - y, color);
|
|
|
|
|
|
|
|
|
|
self.draw_horizontal_line(buffer, x0 - y, y0 - y, 2*y, color);
|
|
|
|
|
self.draw_horizontal_line(x0 - y, y0 - y, 2*y, color);
|
|
|
|
|
// self.draw_pixel(buffer, x0 - y, y0 - x, color);
|
|
|
|
|
// self.draw_pixel(buffer, x0 + y, y0 - x, color);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//TODO: Test
|
|
|
|
|
fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
|
|
|
|
|
self.draw_pixel(buffer, x0 + x, y0 + y, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 + y, y0 + x, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 - y, y0 + x, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 - x, y0 + y, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 - x, y0 - y, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 - y, y0 - x, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 + y, y0 - x, color);
|
|
|
|
|
self.draw_pixel(buffer, x0 + x, y0 - y, color);
|
|
|
|
|
fn circle_helper_filled_putpixel(&mut self, x0: u16, y0: u16, x: u16, y: u16, color: &Color) {
|
|
|
|
|
self.draw_pixel(x0 + x, y0 + y, color);
|
|
|
|
|
self.draw_pixel(x0 + y, y0 + x, color);
|
|
|
|
|
self.draw_pixel(x0 - y, y0 + x, color);
|
|
|
|
|
self.draw_pixel(x0 - x, y0 + y, color);
|
|
|
|
|
self.draw_pixel(x0 - x, y0 - y, color);
|
|
|
|
|
self.draw_pixel(x0 - y, y0 - x, color);
|
|
|
|
|
self.draw_pixel(x0 + y, y0 - x, color);
|
|
|
|
|
self.draw_pixel(x0 + x, y0 - y, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -359,13 +365,13 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
|
|
|
|
|
|
|
|
|
|
///TODO: test if circle looks good
|
|
|
|
|
/// Draws a circle
|
|
|
|
|
pub fn draw_circle(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, color: &Color) {
|
|
|
|
|
self.draw_circle_helper(buffer, x0, y0, radius, false, color);
|
|
|
|
|
pub fn draw_circle(&mut self, x0: u16, y0: u16, radius: u16, color: &Color) {
|
|
|
|
|
self.draw_circle_helper(x0, y0, radius, false, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
///TODO: test if circle looks good
|
|
|
|
|
/// Draws a circle
|
|
|
|
|
pub fn draw_circle2(&self, buffer: &mut[u8], x: u16, y: u16, radius: u16, color: &Color) {
|
|
|
|
|
pub fn draw_circle2(&mut self, x: u16, y: u16, radius: u16, color: &Color) {
|
|
|
|
|
let radius = radius as i16;
|
|
|
|
|
let x_mid = x as i16;
|
|
|
|
|
let y_mid = y as i16;
|
|
|
|
@ -374,10 +380,10 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
|
|
|
|
|
let mut err: i16 = 2 - 2 * radius;
|
|
|
|
|
|
|
|
|
|
loop {
|
|
|
|
|
self.draw_pixel_helper(buffer, x_mid - x_pos, y_mid + y_pos, color);
|
|
|
|
|
self.draw_pixel_helper(buffer, x_mid - y_pos, y_mid - x_pos, color);
|
|
|
|
|
self.draw_pixel_helper(buffer, x_mid + x_pos, y_mid - y_pos, color);
|
|
|
|
|
self.draw_pixel_helper(buffer, x_mid + y_pos, y_mid + x_pos, color);
|
|
|
|
|
self.draw_pixel_helper(x_mid - x_pos, y_mid + y_pos, color);
|
|
|
|
|
self.draw_pixel_helper(x_mid - y_pos, y_mid - x_pos, color);
|
|
|
|
|
self.draw_pixel_helper(x_mid + x_pos, y_mid - y_pos, color);
|
|
|
|
|
self.draw_pixel_helper(x_mid + y_pos, y_mid + x_pos, color);
|
|
|
|
|
|
|
|
|
|
let radius = err;
|
|
|
|
|
|
|
|
|
@ -399,8 +405,8 @@ fn circle_helper_filled_putpixel(&self, buffer: &mut[u8], x0: u16, y0: u16, x:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
///TODO: test!
|
|
|
|
|
pub fn draw_filled_circle(&self, buffer: &mut[u8], x0: u16, y0: u16, radius: u16, color: &Color) {
|
|
|
|
|
self.draw_circle_helper(buffer, x0, y0, radius, true, color);
|
|
|
|
|
pub fn draw_filled_circle(&mut self, x0: u16, y0: u16, radius: u16, color: &Color) {
|
|
|
|
|
self.draw_circle_helper(x0, y0, radius, true, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -429,12 +435,12 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_filled_rectangle() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 150];
|
|
|
|
|
let graphics = Graphics::new(40, 30);
|
|
|
|
|
graphics.draw_filled_rectangle(&mut buffer, 0, 0, 40, 30, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(40, 30, &mut buffer);
|
|
|
|
|
graphics.draw_filled_rectangle(0, 0, 40, 30, &Color::Black);
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], Color::Black.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[0], Color::Black.get_byte_value());
|
|
|
|
|
|
|
|
|
|
for &elem in buffer.iter() {
|
|
|
|
|
for &elem in graphics.buffer.iter() {
|
|
|
|
|
|
|
|
|
|
assert_eq!(elem, Color::Black.get_byte_value());
|
|
|
|
|
}
|
|
|
|
@ -446,13 +452,13 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_filled_rectangle2() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
graphics.draw_filled_rectangle(&mut buffer, 0, 0, 4, 4, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
graphics.draw_filled_rectangle(0, 0, 4, 4, &Color::Black);
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], 0x0f);
|
|
|
|
|
assert_eq!(graphics.buffer[0], 0x0f);
|
|
|
|
|
|
|
|
|
|
let mut counter = 0;
|
|
|
|
|
for &elem in buffer.iter() {
|
|
|
|
|
for &elem in graphics.buffer.iter() {
|
|
|
|
|
counter += 1;
|
|
|
|
|
|
|
|
|
|
if counter <= 4 {
|
|
|
|
@ -468,27 +474,27 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_horizontal_line() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 4];
|
|
|
|
|
let graphics = Graphics::new(16, 2);
|
|
|
|
|
graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(16, 2, &mut buffer);
|
|
|
|
|
graphics.draw_horizontal_line(1, 0, 14, &Color::Black);
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], 0x80);
|
|
|
|
|
assert_eq!(buffer[1], 0x01);
|
|
|
|
|
assert_eq!(buffer[2], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(buffer[3], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[0], 0x80);
|
|
|
|
|
assert_eq!(graphics.buffer[1], 0x01);
|
|
|
|
|
assert_eq!(graphics.buffer[2], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[3], Color::White.get_byte_value());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_vertical_line() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
graphics.draw_vertical_line(&mut buffer, 0, 0, 8, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
graphics.draw_vertical_line(0, 0, 8, &Color::Black);
|
|
|
|
|
|
|
|
|
|
graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black);
|
|
|
|
|
graphics.draw_vertical_line(5, 0, 8, &Color::Black);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], 0x7b);
|
|
|
|
|
assert_eq!(graphics.buffer[0], 0x7b);
|
|
|
|
|
|
|
|
|
|
for &elem in buffer.iter() {
|
|
|
|
|
for &elem in graphics.buffer.iter() {
|
|
|
|
|
|
|
|
|
|
assert_eq!(elem, 0x7bu8);
|
|
|
|
|
}
|
|
|
|
@ -498,17 +504,17 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn draw_line_1() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
|
|
|
|
|
graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black);
|
|
|
|
|
graphics.draw_vertical_line(5, 0, 8, &Color::Black);
|
|
|
|
|
|
|
|
|
|
let mut buffer2 = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics2 = Graphics::new(8, 8);
|
|
|
|
|
let mut graphics2 = Graphics::new(8, 8, &mut buffer2);
|
|
|
|
|
|
|
|
|
|
graphics2.draw_line(&mut buffer2, 5, 0, 5, 8, &Color::Black);
|
|
|
|
|
graphics2.draw_line(5, 0, 5, 8, &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], buffer2[i]);
|
|
|
|
|
for i in 0..graphics.buffer.len() {
|
|
|
|
|
assert_eq!(graphics.buffer[i], graphics2.buffer[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -516,15 +522,15 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn draw_line_2() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 4];
|
|
|
|
|
let graphics = Graphics::new(16, 2);
|
|
|
|
|
graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(16, 2, &mut buffer);
|
|
|
|
|
graphics.draw_horizontal_line(1, 0, 14, &Color::Black);
|
|
|
|
|
|
|
|
|
|
let mut buffer2 = [Color::White.get_byte_value(); 4];
|
|
|
|
|
let graphics2 = Graphics::new(16, 2);
|
|
|
|
|
graphics2.draw_line(&mut buffer2, 1, 0, 14, 0, &Color::Black);
|
|
|
|
|
let mut graphics2 = Graphics::new(16, 2, &mut buffer2);
|
|
|
|
|
graphics2.draw_line(1, 0, 14, 0, &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], buffer2[i]);
|
|
|
|
|
for i in 0..graphics.buffer.len() {
|
|
|
|
|
assert_eq!(graphics.buffer[i], graphics2.buffer[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -532,12 +538,12 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn draw_line_3() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
|
|
|
|
|
graphics.draw_line(&mut buffer, 0, 0, 16, 16, &Color::Black);
|
|
|
|
|
graphics.draw_line(0, 0, 16, 16, &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], !(0x80 >> i % 8));
|
|
|
|
|
for i in 0..graphics.buffer.len() {
|
|
|
|
|
assert_eq!(graphics.buffer[i], !(0x80 >> i % 8));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -546,33 +552,33 @@ mod graphics {
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_pixel() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
graphics.draw_pixel(&mut buffer, 1, 0, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
graphics.draw_pixel(1, 0, &Color::Black);
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], !0x40);
|
|
|
|
|
assert_eq!(graphics.buffer[0], !0x40);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 16];
|
|
|
|
|
let graphics = Graphics::new(16, 8);
|
|
|
|
|
graphics.draw_pixel(&mut buffer, 9, 0, &Color::Black);
|
|
|
|
|
assert_eq!(buffer[0], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(buffer[1], !0x40);
|
|
|
|
|
let mut graphics = Graphics::new(16, 8, &mut buffer);
|
|
|
|
|
graphics.draw_pixel(9, 0, &Color::Black);
|
|
|
|
|
assert_eq!(graphics.buffer[0], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[1], !0x40);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_byte() {
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
graphics.draw_byte(&mut buffer, 0, 0, 0xff, &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
graphics.draw_byte(0, 0, 0xff, &Color::Black);
|
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], Color::Black.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[0], Color::Black.get_byte_value());
|
|
|
|
|
|
|
|
|
|
for i in 1..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], Color::White.get_byte_value());
|
|
|
|
|
for i in 1..graphics.buffer.len() {
|
|
|
|
|
assert_eq!(graphics.buffer[i], Color::White.get_byte_value());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
graphics.draw_byte(&mut buffer, 0, 0, 0x5A, &Color::Black) ;
|
|
|
|
|
assert_eq!(buffer[0], !0x5A);
|
|
|
|
|
graphics.draw_byte(0, 0, 0x5A, &Color::Black) ;
|
|
|
|
|
assert_eq!(graphics.buffer[0], !0x5A);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
@ -580,30 +586,30 @@ mod graphics {
|
|
|
|
|
|
|
|
|
|
// Test !
|
|
|
|
|
let mut buffer = [Color::White.get_byte_value(); 8];
|
|
|
|
|
let graphics = Graphics::new(8, 8);
|
|
|
|
|
graphics.draw_char_8x8(&mut buffer, 0, 0, '!', &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(8, 8, &mut buffer);
|
|
|
|
|
graphics.draw_char_8x8(0, 0, '!', &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..5 {
|
|
|
|
|
assert_eq!(buffer[i], !0x20);
|
|
|
|
|
assert_eq!(graphics.buffer[i], !0x20);
|
|
|
|
|
}
|
|
|
|
|
assert_eq!(buffer[5], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(buffer[6], !0x20);
|
|
|
|
|
assert_eq!(buffer[7], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[5], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[6], !0x20);
|
|
|
|
|
assert_eq!(graphics.buffer[7], Color::White.get_byte_value());
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// Test H
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let mut buffer = [Color::White.get_byte_value(); 8];
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let graphics = Graphics::new(8, 8);
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graphics.draw_char_8x8(&mut buffer, 0, 0, 'H', &Color::Black);
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let mut graphics = Graphics::new(8, 8, &mut buffer);
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graphics.draw_char_8x8(0, 0, 'H', &Color::Black);
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for i in 0..3 {
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assert_eq!(buffer[i], !0x88);
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assert_eq!(graphics.buffer[i], !0x88);
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}
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assert_eq!(buffer[3], !0xF8);
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assert_eq!(graphics.buffer[3], !0xF8);
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for i in 4..7 {
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assert_eq!(buffer[i], !0x88);
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|
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assert_eq!(graphics.buffer[i], !0x88);
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}
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|
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assert_eq!(buffer[7], Color::White.get_byte_value());
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|
|
|
assert_eq!(graphics.buffer[7], Color::White.get_byte_value());
|
|
|
|
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}
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#[test]
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|
@ -611,24 +617,24 @@ mod graphics {
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// Test !H
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|
|
|
let mut buffer = [Color::White.get_byte_value(); 16];
|
|
|
|
|
let graphics = Graphics::new(16, 8);
|
|
|
|
|
graphics.draw_string_8x8(&mut buffer, 0, 0, "!H", &Color::Black);
|
|
|
|
|
let mut graphics = Graphics::new(16, 8, &mut buffer);
|
|
|
|
|
graphics.draw_string_8x8(0, 0, "!H", &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..5 {
|
|
|
|
|
assert_eq!(buffer[i*2], !0x20);
|
|
|
|
|
assert_eq!(graphics.buffer[i*2], !0x20);
|
|
|
|
|
}
|
|
|
|
|
assert_eq!(buffer[5*2], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(buffer[6*2], !0x20);
|
|
|
|
|
assert_eq!(buffer[7*2], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[5*2], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[6*2], !0x20);
|
|
|
|
|
assert_eq!(graphics.buffer[7*2], Color::White.get_byte_value());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for i in 0..3 {
|
|
|
|
|
assert_eq!(buffer[i*2 + 1], !0x88);
|
|
|
|
|
assert_eq!(graphics.buffer[i*2 + 1], !0x88);
|
|
|
|
|
}
|
|
|
|
|
assert_eq!(buffer[3*2 + 1], !0xF8);
|
|
|
|
|
assert_eq!(graphics.buffer[3*2 + 1], !0xF8);
|
|
|
|
|
for i in 4..7 {
|
|
|
|
|
assert_eq!(buffer[i*2 + 1], !0x88);
|
|
|
|
|
assert_eq!(graphics.buffer[i*2 + 1], !0x88);
|
|
|
|
|
}
|
|
|
|
|
assert_eq!(buffer[7*2 + 1], Color::White.get_byte_value());
|
|
|
|
|
assert_eq!(graphics.buffer[7*2 + 1], Color::White.get_byte_value());
|
|
|
|
|
}
|
|
|
|
|
}
|