Renamed drawing to graphics and extracted display-specific stuff into the display folders
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b7275198e1
commit
8922707bac
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/// Displayrotation
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#[derive(Clone, Copy)]
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pub enum DisplayRotation {
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/// No rotation
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Rotate0,
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/// Rotate by 90 degrees clockwise
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Rotate90,
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/// Rotate by 180 degrees clockwise
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Rotate180,
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/// Rotate 270 degrees clockwise
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Rotate270,
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}
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impl Default for DisplayRotation {
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fn default() -> Self {
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DisplayRotation::Rotate0
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}
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}
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pub trait Display {
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fn buffer(&self) -> &[u8];
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fn set_rotation(&mut self, rotation: DisplayRotation);
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fn rotation(&self) -> DisplayRotation;
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}
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pub(crate) fn outside_display(x: u32, y: u32, width: u32, height: u32, rotation: DisplayRotation) -> bool {
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match rotation {
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DisplayRotation::Rotate0 | DisplayRotation::Rotate180 => {
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if x >= width || y >= height {
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return true;
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}
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},
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DisplayRotation::Rotate90 | DisplayRotation::Rotate270 => {
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if y >= width || x >= height {
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return true;
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}
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}
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}
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false
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}
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pub(crate) fn rotation(x: u32, y: u32, width: u32, height: u32, rotation: DisplayRotation) -> (u32, u8) {
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match rotation {
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DisplayRotation::Rotate0 => (
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x / 8 + (width / 8) * y,
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0x80 >> (x % 8),
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),
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DisplayRotation::Rotate90 => (
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(width - 1 - y) / 8 + (width / 8) * x,
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0x01 << (y % 8),
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),
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DisplayRotation::Rotate180 => (
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((width / 8) * height - 1) - (x / 8 + (width / 8) * y),
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0x01 << (x % 8),
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),
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DisplayRotation::Rotate270 => (
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y / 8 + (height - 1 - x) * (width / 8),
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0x80 >> (y % 8),
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),
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}
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}
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#[cfg(test)]
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mod tests {
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use super::{DisplayRotation, outside_display, rotation};
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#[test]
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fn rotation_overflow() {
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use epd4in2::constants::{WIDTH, HEIGHT};
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let width = WIDTH as u32;
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let height = HEIGHT as u32;
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test_rotation_overflow(width, height, DisplayRotation::Rotate0);
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test_rotation_overflow(width, height, DisplayRotation::Rotate90);
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test_rotation_overflow(width, height, DisplayRotation::Rotate180);
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test_rotation_overflow(width, height, DisplayRotation::Rotate270);
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}
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fn test_rotation_overflow(width: u32, height: u32, rotation2: DisplayRotation) {
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let max_value = width / 8 * height;
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for x in 0..(width + height) { //limit x because it runs too long
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for y in 0..(u32::max_value()) {
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if outside_display(x, y, width, height, rotation2) {
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break;
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} else {
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let (idx, _) = rotation(x, y, width, height, rotation2);
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assert!(idx < max_value);
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}
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}
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}
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}
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}
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