Fix clippy lints

digi-v2-tests
Chris 5 years ago
parent 30b0ee19f3
commit a7d0f13d13

@ -14,7 +14,7 @@ pub enum Color {
impl Color {
/// Get the color encoding of the color for one bit
pub fn get_bit_value(&self) -> u8 {
pub fn get_bit_value(self) -> u8 {
match self {
Color::White => 1u8,
Color::Black => 0u8,
@ -22,7 +22,7 @@ impl Color {
}
/// Gets a full byte of black or white pixels
pub fn get_byte_value(&self) -> u8 {
pub fn get_byte_value(self) -> u8 {
match self {
Color::White => 0xff,
Color::Black => 0x00,
@ -41,7 +41,7 @@ impl Color {
/// Returns the inverse of the given color.
///
/// Black returns White and White returns Black
pub fn inverse(&self) -> Color {
pub fn inverse(self) -> Color {
match self {
Color::White => Color::Black,
Color::Black => Color::White,

@ -4,6 +4,7 @@ pub const WIDTH: u32 = 400;
pub const HEIGHT: u32 = 300;
pub const DEFAULT_BACKGROUND_COLOR: Color = Color::White;
pub(crate) const LUT_VCOM0: [u8; 44] = [
0x00, 0x17, 0x00, 0x00, 0x00, 0x02,
0x00, 0x17, 0x17, 0x00, 0x00, 0x02,
@ -14,6 +15,7 @@ pub(crate) const LUT_VCOM0: [u8; 44] = [
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
#[allow(dead_code)]
#[cfg(feature = "epd4in2_fast_update")]
pub(crate) const LUT_VCOM0_QUICK: [u8; 44] = [
0x00, 0x0E, 0x00, 0x00, 0x00, 0x01,
@ -36,6 +38,7 @@ pub(crate) const LUT_WW: [u8; 42] =[
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
#[allow(dead_code)]
#[cfg(feature = "epd4in2_fast_update")]
pub(crate) const LUT_WW_QUICK: [u8; 42] =[
0xA0, 0x0E, 0x00, 0x00, 0x00, 0x01,
@ -58,6 +61,7 @@ pub(crate) const LUT_BW: [u8; 42] =[
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
#[allow(dead_code)]
#[cfg(feature = "epd4in2_fast_update")]
pub(crate) const LUT_BW_QUICK: [u8; 42] =[
0xA0, 0x0E, 0x00, 0x00, 0x00, 0x01,
@ -80,6 +84,7 @@ pub(crate) const LUT_BB: [u8; 42] =[
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
#[allow(dead_code)]
#[cfg(feature = "epd4in2_fast_update")]
pub(crate) const LUT_BB_QUICK: [u8; 42] =[
0x50, 0x0E, 0x00, 0x00, 0x00, 0x01,
@ -102,6 +107,7 @@ pub(crate) const LUT_WB: [u8; 42] =[
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
];
#[allow(dead_code)]
#[cfg(feature = "epd4in2_fast_update")]
pub(crate) const LUT_WB_QUICK: [u8; 42] =[
0x50, 0x0E, 0x00, 0x00, 0x00, 0x01,

@ -323,18 +323,18 @@ where
self.send_data(spi, &[h as u8])
}
/// Fill the look-up table for the EPD
//TODO: make public?
fn set_lut(&mut self, spi: &mut SPI) -> Result<(), SPI::Error> {
/// Fill the look-up table for the EPD for a full refresh (slower)
pub fn set_lut(&mut self, spi: &mut SPI) -> Result<(), SPI::Error> {
self.set_lut_helper(spi, &LUT_VCOM0, &LUT_WW, &LUT_BW, &LUT_WB, &LUT_BB)
}
/// Fill the look-up table for a quick display (partial refresh)
/// Fill the look-up table for a quick refresh (partial refresh)
///
/// Is automatically done by [EPD4in2::display_frame_quick()](EPD4in2::display_frame_quick())
/// //TODO: make public?
/// WARNING: Might lead to ghosting-effects
#[allow(dead_code)]
#[deprecated(note = "Might lead to ghosting-effects/problems with your display. Use set_lut instead!")]
#[cfg(feature = "epd4in2_fast_update")]
fn set_lut_quick(&mut self, spi: &mut SPI) -> Result<(), SPI::Error> {
pub fn set_lut_quick(&mut self, spi: &mut SPI) -> Result<(), SPI::Error> {
self.set_lut_helper(
spi,
&LUT_VCOM0_QUICK,

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