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126 lines
3.5 KiB
Rust
126 lines
3.5 KiB
Rust
//! API for delays with the systick timer
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//!
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//! Please be aware of potential overflows when using `delay_us`.
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//! E.g. at 48MHz the maximum delay is 89 seconds.
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//!
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//! Consider using the timers api as a more flexible interface
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//!
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//! # Example
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//!
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//! ``` no_run
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//! use stm32f0xx_hal as hal;
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//!
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//! use crate::hal::stm32;
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//! use crate::hal::prelude::*;
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//! use crate::hal::delay::Delay;
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//! use cortex_m::peripheral::Peripherals;
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//!
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//! let mut p = stm32::Peripherals::take().unwrap();
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//! let mut cp = cortex_m::Peripherals::take().unwrap();
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//!
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//! let mut rcc = p.RCC.configure().freeze(&mut p.FLASH);
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//! let mut delay = Delay::new(cp.SYST, &rcc);
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//! loop {
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//! delay.delay_ms(1_000_u16);
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//! }
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//! ```
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use cast::{u16, u32};
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use cortex_m::peripheral::syst::SystClkSource;
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use cortex_m::peripheral::SYST;
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use crate::rcc::Rcc;
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use embedded_hal::blocking::delay::{DelayMs, DelayUs};
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/// System timer (SysTick) as a delay provider
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#[derive(Clone)]
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pub struct Delay {
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scale: u32,
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}
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const SYSTICK_RANGE: u32 = 0x0100_0000;
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impl Delay {
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/// Configures the system timer (SysTick) as a delay provider
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pub fn new(mut syst: SYST, rcc: &Rcc) -> Delay {
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syst.set_clock_source(SystClkSource::Core);
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syst.set_reload(SYSTICK_RANGE - 1);
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syst.clear_current();
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syst.enable_counter();
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assert!(rcc.clocks.hclk().0 >= 1_000_000);
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let scale = rcc.clocks.hclk().0 / 1_000_000;
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Delay { scale }
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// As access to the count register is possible without a reference to the systick, we can
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// just drop it
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}
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}
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impl DelayMs<u32> for Delay {
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// At 48 MHz (the maximum frequency), calling delay_us with ms * 1_000 directly overflows at 0x15D86 (just over the max u16 value)
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// So we implement a separate, higher level, delay loop
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fn delay_ms(&mut self, mut ms: u32) {
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const MAX_MS: u32 = 0x0000_FFFF;
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while ms != 0 {
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let current_ms = if ms <= MAX_MS { ms } else { MAX_MS };
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self.delay_us(current_ms * 1_000);
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ms -= current_ms;
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}
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}
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}
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impl DelayMs<u16> for Delay {
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fn delay_ms(&mut self, ms: u16) {
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// Call delay_us directly, so we don't have to use the additional
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// delay loop the u32 variant uses
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self.delay_us(u32(ms) * 1_000);
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}
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}
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impl DelayMs<u8> for Delay {
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fn delay_ms(&mut self, ms: u8) {
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self.delay_ms(u16(ms));
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}
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}
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// At 48MHz (the maximum frequency), this overflows at approx. 2^32 / 48 = 89 seconds
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impl DelayUs<u32> for Delay {
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fn delay_us(&mut self, us: u32) {
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// The SysTick Reload Value register supports values between 1 and 0x00FFFFFF.
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// Here less than maximum is used so we have some play if there's a long running interrupt.
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const MAX_TICKS: u32 = 0x007F_FFFF;
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let mut total_ticks = us * self.scale;
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while total_ticks != 0 {
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let current_ticks = if total_ticks <= MAX_TICKS {
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total_ticks
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} else {
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MAX_TICKS
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};
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let start_count = SYST::get_current();
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total_ticks -= current_ticks;
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// Use the wrapping substraction and the modulo to deal with the systick wrapping around
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// from 0 to 0xFFFF
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while (start_count.wrapping_sub(SYST::get_current()) % SYSTICK_RANGE) < current_ticks {}
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}
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}
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}
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impl DelayUs<u16> for Delay {
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fn delay_us(&mut self, us: u16) {
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self.delay_us(u32(us))
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}
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}
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impl DelayUs<u8> for Delay {
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fn delay_us(&mut self, us: u8) {
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self.delay_us(u32(us))
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}
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}
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