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84 lines
2.5 KiB
84 lines
2.5 KiB
#![no_main] |
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#![no_std] |
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use panic_halt as _; |
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use stm32f0xx_hal as hal; |
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use crate::hal::{gpio::*, prelude::*, stm32}; |
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use cortex_m::{interrupt::Mutex, peripheral::syst::SystClkSource::Core, Peripherals}; |
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use cortex_m_rt::{entry, exception}; |
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use core::cell::RefCell; |
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use core::ops::DerefMut; |
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// Mutex protected structure for our shared GPIO pin |
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static GPIO: Mutex<RefCell<Option<gpioa::PA1<Output<PushPull>>>>> = Mutex::new(RefCell::new(None)); |
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#[entry] |
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fn main() -> ! { |
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if let (Some(mut p), Some(cp)) = (stm32::Peripherals::take(), Peripherals::take()) { |
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cortex_m::interrupt::free(move |cs| { |
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let mut rcc = p.RCC.configure().sysclk(48.mhz()).freeze(&mut p.FLASH); |
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let gpioa = p.GPIOA.split(&mut rcc); |
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// (Re-)configure PA1 as output |
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let led = gpioa.pa1.into_push_pull_output(cs); |
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// Transfer GPIO into a shared structure |
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*GPIO.borrow(cs).borrow_mut() = Some(led); |
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let mut syst = cp.SYST; |
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// Initialise SysTick counter with a defined value |
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unsafe { syst.cvr.write(1) }; |
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// Set source for SysTick counter, here full operating frequency (== 48MHz) |
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syst.set_clock_source(Core); |
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// Set reload value, i.e. timer delay 48 MHz/4 Mcounts == 12Hz or 83ms |
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syst.set_reload(4_000_000 - 1); |
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// Start counting |
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syst.enable_counter(); |
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// Enable interrupt generation |
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syst.enable_interrupt(); |
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}); |
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} |
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loop { |
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continue; |
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} |
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} |
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// Define an exception handler, i.e. function to call when exception occurs. Here, if our SysTick |
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// timer generates an exception the following handler will be called |
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#[exception] |
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fn SysTick() { |
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// Exception handler state variable |
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static mut STATE: u8 = 1; |
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// Enter critical section |
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cortex_m::interrupt::free(|cs| { |
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// Borrow access to our GPIO pin from the shared structure |
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if let Some(ref mut led) = *GPIO.borrow(cs).borrow_mut().deref_mut() { |
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// Check state variable, keep LED off most of the time and turn it on every 10th tick |
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if *STATE < 10 { |
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// Turn off the LED |
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led.set_low().ok(); |
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// And now increment state variable |
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*STATE += 1; |
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} else { |
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// Turn on the LED |
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led.set_high().ok(); |
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// And set new state variable back to 0 |
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*STATE = 0; |
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} |
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} |
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}); |
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}
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