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stm32f0xx-hal/src/delay.rs

118 lines
3.1 KiB
Rust

//! API for delays with the systick timer
//!
//! Please be aware of potential overflows.
//! For example, the maximum delay with 48MHz is around 89 seconds
//!
//! Consider using the timers api as a more flexible interface
//!
//! # Example
//!
//! ``` no_run
//! use stm32f0xx_hal as hal;
//!
//! use crate::hal::stm32;
//! use crate::hal::prelude::*;
//! use crate::hal::delay::Delay;
//! use cortex_m::peripheral::Peripherals;
//!
//! let mut p = stm32::Peripherals::take().unwrap();
//! let mut cp = cortex_m::Peripherals::take().unwrap();
//!
//! let clocks = p.RCC.constrain().cfgr.freeze();
//! let mut delay = Delay::new(cp.SYST, clocks);
//! loop {
//! delay.delay_ms(1_000_u16);
//! }
//! ```
use cast::{u16, u32};
use cortex_m::peripheral::syst::SystClkSource;
use cortex_m::peripheral::SYST;
use crate::rcc::Clocks;
use embedded_hal::blocking::delay::{DelayMs, DelayUs};
/// System timer (SysTick) as a delay provider
#[derive(Clone)]
pub struct Delay {
clocks: Clocks,
}
const MAX_SYSTICK: u32 = 0x00FF_FFFF;
impl Delay {
/// Configures the system timer (SysTick) as a delay provider
/// As access to the count register is possible without a reference, we can
/// just drop it
pub fn new(mut syst: SYST, clocks: Clocks) -> Delay {
syst.set_clock_source(SystClkSource::Core);
syst.set_reload(MAX_SYSTICK);
syst.clear_current();
syst.enable_counter();
Delay { clocks }
}
}
impl DelayMs<u32> for Delay {
// At 48 MHz, calling delay_us with ms * 1_000 directly overflows at 0x15D868 (just over the max u16 value)
fn delay_ms(&mut self, mut ms: u32) {
const MAX_MS: u32 = 0x0000_FFFF;
while ms != 0 {
let current_ms = if ms <= MAX_MS { ms } else { MAX_MS };
self.delay_us(current_ms * 1_000);
ms -= current_ms;
}
}
}
impl DelayMs<u16> for Delay {
fn delay_ms(&mut self, ms: u16) {
self.delay_us(u32::from(ms) * 1_000);
}
}
impl DelayMs<u8> for Delay {
fn delay_ms(&mut self, ms: u8) {
self.delay_ms(u16(ms));
}
}
impl DelayUs<u32> for Delay {
fn delay_us(&mut self, us: u32) {
// The SysTick Reload Value register supports values between 1 and 0x00FFFFFF.
// Here less than maximum is used so we have some play if there's a long running interrupt.
const MAX_RVR: u32 = 0x007F_FFFF;
let mut total_rvr = if self.clocks.sysclk().0 < 1_000_000 {
us / (1_000_000 / self.clocks.sysclk().0)
} else {
us * (self.clocks.sysclk().0 / 1_000_000)
};
while total_rvr != 0 {
let current_rvr = if total_rvr <= MAX_RVR {
total_rvr
} else {
MAX_RVR
};
let start_count = SYST::get_current();
total_rvr -= current_rvr;
while ((start_count - SYST::get_current()) % MAX_SYSTICK) < current_rvr {}
}
}
}
impl DelayUs<u16> for Delay {
fn delay_us(&mut self, us: u16) {
self.delay_us(u32(us))
}
}
impl DelayUs<u8> for Delay {
fn delay_us(&mut self, us: u8) {
self.delay_us(u32(us))
}
}